| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-13 | Update (?) | 0undefined | |
| 2025-05-29 | Fix float conversion warnings | 0undefined | |
| 2025-05-03 | Add some details to README | 0undefined | |
| 2025-04-11 | Update for new glfw src structure | 0undefined | |
| 2025-04-09 | Add some worldgen | 0undefined | |
| 2025-04-09 | Fix input size | 0undefined | |
| 2025-04-09 | Apply MVP transformation | 0scar | |
| 2025-03-25 | Add quad shaders | 0undefined | |
| 2025-03-25 | IBO test | 0undefined | |
| 2025-03-22 | Update a few things accordingly to the engine | 0undefined | |
| 2025-03-15 | Convert dt µs to s | 0undefined | |
| 2025-03-13 | A lil update | 0undefined | |
| 2025-02-26 | Add readme | 0undefined | |
| 2025-02-26 | This commit works well with daw version e09c7858 | 0scar | |
| 2025-02-26 | Works with version 7c1c9e9a54ead44c5f1142aae5a71a53d59bcd06 of Daw | 0scar | |
| 2025-02-26 | tmp | 0scar | |
| 2025-02-26 | Add texture resources | 0scar | |
| 2025-02-26 | Add dithering fragment shader | 0scar | |
| 2025-02-26 | Make movement nice | 0scar | |
| 2025-02-26 | Update shader paths | 0scar | |
| 2025-02-26 | Update for eba4a131 | 0scar | |
| 2025-02-26 | Initial commit | 0scar | |
