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path: root/state_mainstate/src/mainstate.c
AgeCommit message (Collapse)Author
2026-02-08Setup new framebuffer0undefined
Remains to use the texture of the other framebuffer as input for new framebuffer. May require a render object.
2026-02-08Update to work with more contextual engine0undefined
Should work with daw version a485ea2dfad91b7ef171094b82cdb62020839b0a
2025-11-15Tiny cleanups0undefined
2025-11-10Quad & IBO tests0undefined
2025-11-10Add some lighting0undefined
Ambient & Diffuse, shadowmapping et. al. TBD
2025-11-02Fix new imports0undefined
2025-06-13Update (?)0undefined
2025-05-29Fix float conversion warnings0undefined
2025-04-09Add some worldgen0undefined
2025-04-09Apply MVP transformation0scar
2025-03-25IBO test0undefined
2025-03-22Update a few things accordingly to the engine0undefined
2025-03-15Convert dt µs to s0undefined
2025-03-13A lil update0undefined
2025-02-26This commit works well with daw version e09c78580scar
2025-02-26Works with version 7c1c9e9a54ead44c5f1142aae5a71a53d59bcd06 of Daw0scar
2025-02-26tmp0scar
2025-02-26Add dithering fragment shader0scar
2025-02-26Make movement nice0scar
2025-02-26Update for eba4a1310scar
2025-02-26Initial commit0scar