From 256c2881866878b9d6dc9780635c69ef5a5311ae Mon Sep 17 00:00:00 2001 From: 0undefined Date: Sat, 15 Nov 2025 22:31:55 +0100 Subject: Tiny cleanups --- resources/shader.frag | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'resources/shader.frag') diff --git a/resources/shader.frag b/resources/shader.frag index 0b81464..b047227 100644 --- a/resources/shader.frag +++ b/resources/shader.frag @@ -9,12 +9,12 @@ out vec3 color; uniform sampler2D textureSampler; void main() { - vec3 light_color_ambient = vec3(0.4, 0.6, 0.9); + vec3 light_color_ambient = vec3(0.5, 0.5, 1.0); vec3 light_color_diffuse = vec3(0.8, 1.0, 1.0); - vec3 lightpos = vec3(16, 26, 32); + vec3 lightpos = vec3(8, 15, 12); - float ambient_strength = 0.3; + float ambient_strength = 0.5; vec3 ambient = ambient_strength * light_color_ambient; vec3 norm = normalize(Normal); -- cgit v1.3