From 012cbff79e09b1588bba2fb8a604751539f20ae1 Mon Sep 17 00:00:00 2001 From: 0undefined Date: Sun, 8 Feb 2026 00:56:39 +0100 Subject: Make lights more cozy --- resources/shader.frag | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'resources') diff --git a/resources/shader.frag b/resources/shader.frag index b047227..1532caa 100644 --- a/resources/shader.frag +++ b/resources/shader.frag @@ -9,12 +9,12 @@ out vec3 color; uniform sampler2D textureSampler; void main() { - vec3 light_color_ambient = vec3(0.5, 0.5, 1.0); - vec3 light_color_diffuse = vec3(0.8, 1.0, 1.0); + vec3 light_color_ambient = vec3(0.55, 0.55, 1.0); + vec3 light_color_diffuse = vec3(1.0, 0.98, 0.84); - vec3 lightpos = vec3(8, 15, 12); + vec3 lightpos = vec3(7, 17, 10); - float ambient_strength = 0.5; + float ambient_strength = 0.45; vec3 ambient = ambient_strength * light_color_ambient; vec3 norm = normalize(Normal); -- cgit v1.3