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<title>daw/src/core, branch master</title>
<subtitle>A tiny game engine</subtitle>
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<updated>2025-11-02T22:07:17Z</updated>
<entry>
<title>Flatten project structure</title>
<updated>2025-11-02T22:07:17Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-10-31T23:55:42Z</published>
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<content type='text'>
This will make it easier to break up the code into smaller chunks again
later.

One would think doing this seems fun to me at this point.
</content>
</entry>
<entry>
<title>Remove unused threading snippet</title>
<updated>2025-10-31T20:30:14Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-10-31T20:30:14Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Remove empty sources</title>
<updated>2025-10-31T20:19:00Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-10-31T20:18:45Z</published>
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<id>urn:sha1:b763664e9f07e18aec54818a5fb3aabd4e7c7d2a</id>
<content type='text'>
Why exist
</content>
</entry>
<entry>
<title>Move bindings to Window</title>
<updated>2025-05-02T18:07:56Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-13T09:28:24Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Move mouse input to input context</title>
<updated>2025-04-13T08:59:30Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-13T08:59:30Z</published>
<link rel='alternate' type='text/html' href='https://git.nelin.dk/daw/commit/?id=aa35d972ef76d23f90d602b684b87510ddbb6fc0'/>
<id>urn:sha1:aa35d972ef76d23f90d602b684b87510ddbb6fc0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove custom vector implementation</title>
<updated>2025-04-13T08:41:40Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-13T08:33:52Z</published>
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<id>urn:sha1:5cd270925af707599a3f842e1e969d5074ae80a8</id>
<content type='text'>
cglm go brr
</content>
</entry>
<entry>
<title>Remove old glfw window src</title>
<updated>2025-04-11T09:51:56Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-11T09:48:42Z</published>
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<id>urn:sha1:0dfd07a115ab626c97080dbe87e3c4904f091041</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename Platform struct</title>
<updated>2025-04-10T21:41:08Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-10T21:41:08Z</published>
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<id>urn:sha1:0f12145db9f6b6856a785d33527406ae9ea35363</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fetch GLFW3 if not installed locally</title>
<updated>2025-04-09T09:55:17Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-04-01T09:45:43Z</published>
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<id>urn:sha1:7352085dca54837fb60dbba4328ee0bc069bca16</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Include dalay in frame_start</title>
<updated>2025-03-27T14:24:11Z</updated>
<author>
<name>onelin</name>
<email>oscar@nelin.dk</email>
</author>
<published>2025-03-27T08:53:38Z</published>
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<id>urn:sha1:dedcbccaede245627d749776ab08996b52079562</id>
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</content>
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