diff options
Diffstat (limited to 'src/core/include/engine/engine.h')
| -rw-r--r-- | src/core/include/engine/engine.h | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/src/core/include/engine/engine.h b/src/core/include/engine/engine.h deleted file mode 100644 index aa4eff6..0000000 --- a/src/core/include/engine/engine.h +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef ENGINE_ENGINE_H -#define ENGINE_ENGINE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include <stdbool.h> - -/* TODO: Cleanup the includes, ideally this header file should only include all - * "public-facing" headers. - */ - -#include <engine/core/types.h> -#include <engine/core/logging.h> -#include <engine/core/memory.h> -#include <engine/core/state.h> -#include <engine/ctrl/input.h> -#include <engine/utils/stack.h> - -typedef struct { - u32 texture_id; - i32 x, y, w, h; -} RenderUnit; - -#include <engine/rendering/window.h> -#include <engine/core/platform.h> - -#include <cglm/ivec2.h> - -/* Essential functions */ -Instance* engine_init(const char* windowtitle, i32 windowWidth, i32 windowHeight, - const u32 flags, - const usize initial_memory); - -i32 engine_run(Instance* p, StateType initial_state, void* state_arg); - -void engine_stop(Instance* p); - -/* Utility functions */ -void engine_fps_max(Instance* p, u16 cap); - -void render_set_zoom(f32 new_zoom); -void render_adjust_zoom(f32 diff); -void render_add_unit(RenderUnit* u); - -/* move this */ -void delay(uint64_t ms); - -// file operations -usize f_get_sz(FILE* f); - - -#ifdef __cplusplus -} -#endif -#endif |
