diff options
Diffstat (limited to 'src/engine.c')
| -rw-r--r-- | src/engine.c | 148 |
1 files changed, 105 insertions, 43 deletions
diff --git a/src/engine.c b/src/engine.c index f43808b..677cb3f 100644 --- a/src/engine.c +++ b/src/engine.c @@ -1,4 +1,6 @@ #include <stdlib.h> +#include <errno.h> +#include <string.h> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> @@ -40,22 +42,12 @@ extern i32 drawcall_len; #define BENCHEXPR(timevar, expr) expr #endif -i32 bindings_cmp(const Keybinding *a, const Keybinding *b) { - return a->modifiers ^ b->modifiers; -} - -i32 binding_to_int(const Keybinding *b) { - return b->keycode; -} - -/* Defines (struct) List_Keybinding */ -/* Defines (struct) hashmap_Keybinding, - * and hashmap_Keybinding_lookup, and hashmap_Keybinding_insert */ -DEFINE_HASHMAP(Keybinding, 64, bindings_cmp, binding_to_int) - static u64 FPS_CAP = 50; Platform *GLOBAL_PLATFORM = NULL; +input_callback_t *callbacks[128]; +usize callbacks_len; + i32 nproc(void) { return SDL_GetCPUCount(); } @@ -369,6 +361,10 @@ Platform *engine_init( p->edit_pos = 0; p->bindings = NULL; + p->bindings_sz = 0; + p->bindings_len = 0; + + // TODO: Add global bindings #ifdef BENCHMARK u32 init_stop = SDL_GetTicks(); @@ -497,15 +493,15 @@ i32 engine_run(Platform *p, StateType initial_state) { /* Events */ BENCHEXPR(profile_input, { - if (GLOBAL_PLATFORM->mouse_lclick) { - GLOBAL_PLATFORM->mouseup.x = -1; - GLOBAL_PLATFORM->mouseup.y = -1; - GLOBAL_PLATFORM->mousedown.x = -1; - GLOBAL_PLATFORM->mousedown.y = -1; - GLOBAL_PLATFORM->mouse_lclick = false; + if (p->mouse_lclick) { + p->mouseup.x = -1; + p->mouseup.y = -1; + p->mousedown.x = -1; + p->mousedown.y = -1; + p->mouse_lclick = false; } - if (GLOBAL_PLATFORM->mouse_rclick) { - GLOBAL_PLATFORM->mouse_rclick = false; + if (p->mouse_rclick) { + p->mouse_rclick = false; } /* Window events */ @@ -536,17 +532,17 @@ i32 engine_run(Platform *p, StateType initial_state) { { SDL_MouseMotionEvent m = e[i].motion; /* In case of a first-person game, use xrel and yrel */ - GLOBAL_PLATFORM->mouse_pos.x = m.x; - GLOBAL_PLATFORM->mouse_pos.y = m.y; + p->mouse_pos.x = m.x; + p->mouse_pos.y = m.y; } break; case SDL_MOUSEBUTTONUP: { switch (e[i].button.button) { case SDL_BUTTON_LEFT: - GLOBAL_PLATFORM->mouseup = GLOBAL_PLATFORM->mouse_pos; + p->mouseup = p->mouse_pos; - GLOBAL_PLATFORM->mouse_lclick = true; + p->mouse_lclick = true; case SDL_BUTTON_RIGHT: break; default: @@ -557,7 +553,7 @@ i32 engine_run(Platform *p, StateType initial_state) { case SDL_MOUSEBUTTONDOWN: switch (e[i].button.button) { case SDL_BUTTON_LEFT: - GLOBAL_PLATFORM->mousedown = GLOBAL_PLATFORM->mouse_pos; + p->mousedown = p->mouse_pos; break; case SDL_BUTTON_RIGHT: break; @@ -573,10 +569,14 @@ i32 engine_run(Platform *p, StateType initial_state) { } BENCHEXPR(profile_input_handling, { + if (p->bindings != NULL) { + const i_ctx *bindings = *p->bindings; + const usize bindings_len = p->bindings_len; + while ((num_events = SDL_PeepEvents(e, 8, SDL_GETEVENT, SDL_KEYDOWN, SDL_KEYUP)) > 0) { for (i32 i = 0; i < num_events; i++) { switch (e[i].type) { - case SDL_KEYDOWN: { + case SDL_KEYDOWN: if (e[i].key.keysym.sym == SDLK_F7) { INFO("Reloading %s", StateTypeStr[state]); if (!State_reload(state)) { @@ -586,15 +586,41 @@ i32 engine_run(Platform *p, StateType initial_state) { } break; } - Keybinding lookupkey = ((Keybinding){ - .keycode = e[i].key.keysym.sym, - .modifiers = e[i].key.keysym.mod - }); - Keybinding *kb = hashmap_Keybinding_lookup(GLOBAL_PLATFORM->bindings, &lookupkey); - if (kb != NULL && kb->action != NULL) kb->action(mem->data); + for (usize b = 0; b < bindings_len; b++) { + const action_t a = i_get_action(&bindings[b], e[i].key.timestamp, e[i].key.keysym.scancode); + + switch (a.type) { + case InputType_action: + if (a.action.callback != NULL) { + callbacks[callbacks_len++] = a.action.callback; + } + break; + + case InputType_state: + if (!e[i].key.repeat && a.state.activate != NULL) { + callbacks[callbacks_len++] = a.state.activate; + } + break; + + case InputType_range: + WARN("Range inputs not supported yet!"); + break; + case InputType_error: + WARN("Unhandled scancode: %lu", e[i].key.keysym.scancode); + + default: + break; + } } break; + case SDL_KEYUP: + for (usize b = 0; b < bindings_len; b++) { + const action_t a = i_get_action(&bindings[b], e[i].key.timestamp, e[i].key.keysym.scancode); + if (a.type == InputType_state && a.state.deactivate != NULL && !e[i].key.repeat) { + callbacks[callbacks_len++] = a.state.deactivate; + } + } break; default: WARN("Unhandled mouse event 0x%04x", (i32)e[i].type); @@ -602,9 +628,13 @@ i32 engine_run(Platform *p, StateType initial_state) { } } } + } }); }); + i_flush_bindings(callbacks_len, mem->data, callbacks); + callbacks_len = 0; + /* update */ StateType next_state; BENCHEXPR(profile_gameloop, {next_state = update_func((void*)(mem->data));} );//State_update(state, mem);}); @@ -618,7 +648,7 @@ i32 engine_run(Platform *p, StateType initial_state) { State_free(state, mem); memory_clear(mem); - GLOBAL_PLATFORM->bindings = NULL; + p->bindings_len = 0; state = next_state; update_func = State_updateFunc(state); @@ -688,20 +718,52 @@ void stop(Platform *p) { void engine_fps_max(u64 cap) { FPS_CAP = cap; } -void engine_bindkey(i32 key, void (*action)(void*)) { - /* TODO: Make a hashmap ++ linked list */ - //if (key >= 512) { - // ERROR("Key value too high! (got %d)\n", key); - //} +void engine_input_ctx_push(i_ctx *ctx) { if (GLOBAL_PLATFORM->bindings == NULL) { - //GLOBAL_PLATFORM->bindings = memory_allocate(GLOBAL_PLATFORM->mem, 512 * sizeof(Keybinding)); - GLOBAL_PLATFORM->bindings = memory_allocate(GLOBAL_PLATFORM->mem, sizeof(hashmap_Keybinding)); + GLOBAL_PLATFORM->bindings = calloc(8, sizeof(i_ctx*)); + GLOBAL_PLATFORM->bindings_sz = 8; + } + if (GLOBAL_PLATFORM->bindings_len + 1 >= GLOBAL_PLATFORM->bindings_sz) { + void* m = realloc(GLOBAL_PLATFORM->bindings, GLOBAL_PLATFORM->bindings_sz + 8); + if (m == NULL) { + ERROR("Failed to allocate 8 bytes (%d): %s", errno, strerror(errno)); + exit(EXIT_FAILURE); + } + GLOBAL_PLATFORM->bindings_sz += 8; } - Keybinding kb = (Keybinding){.keycode = key, .action = action}; - hashmap_Keybinding_insert(GLOBAL_PLATFORM->mem, GLOBAL_PLATFORM->bindings, &kb); + /* + LOG("Bindings in ctx:"); + for (isize i = 0; i < ctx->len; i++) { + switch (ctx->bindings[i].action.type) { + case InputType_error: + LOG("(error)"); + break; + + case InputType_action: + LOG("(action) %s", ctx->bindings[i].action.action.callback_str); + break; + + case InputType_state: + LOG("(+state) %s", ctx->bindings[i].action.state.activate_str); + LOG("(-state) %s", ctx->bindings[i].action.state.deactivate_str); + break; + case InputType_range: + LOG("(range) --unhandled--"); + break; + } + } + */ + GLOBAL_PLATFORM->bindings[GLOBAL_PLATFORM->bindings_len++] = ctx; } +void engine_input_ctx_pop(void) { + if (GLOBAL_PLATFORM->bindings == NULL || GLOBAL_PLATFORM->bindings_sz == 0) return; +} + +void engine_input_ctx_reset(void) { + GLOBAL_PLATFORM->bindings_len = 0; +} u32 get_time(void) {return SDL_GetTicks();} v2_i32 get_windowsize(void) {return GLOBAL_PLATFORM->window->windowsize;} |
