diff options
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/cmake/DawAddState.cmake | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/tools/cmake/DawAddState.cmake b/tools/cmake/DawAddState.cmake index 213b77b..902e814 100644 --- a/tools/cmake/DawAddState.cmake +++ b/tools/cmake/DawAddState.cmake @@ -15,7 +15,7 @@ # Then call `daw_add_state(${STATENAME}) for each of your states. macro(daw_add_state STATENAME) # Add state include directory to the engines target - set_property(TARGET daw_core + set_property(TARGET daw APPEND PROPERTY INCLUDE_DIRECTORIES ${CMAKE_SOURCE_DIR}/state_${STATENAME}/include) @@ -54,7 +54,7 @@ macro(daw_add_state STATENAME) add_library(${STATENAME} OBJECT ${STATE_SOURCES}) # The game-state source is withing the core module - set_property(TARGET daw_core + set_property(TARGET daw APPEND PROPERTY INCLUDE_DIRECTORIES ${CMAKE_SOURCE_DIR}/state_${STATENAME}/include ) @@ -64,10 +64,6 @@ macro(daw_add_state STATENAME) cglm ) - set_property(TARGET daw_core - APPEND PROPERTY LINK_LIBRARIES - ${STATENAME}) - set_property(TARGET daw APPEND PROPERTY LINK_LIBRARIES ${STATENAME}) |
