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A tiny game engine
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Author
2024-03-01
Fixup stb dependency
0scar
2024-03-01
Tidy up model loading
0scar
2024-03-01
Add normals
0scar
2024-03-01
Move get_file_sz
0scar
2024-02-27
Add model asset type
0scar
2024-02-23
Fix ability to use different shaders
0scar
2024-02-22
Remove debugging statements
0scar
2024-02-20
Remove dt from binding signature
0scar
2024-02-19
Add texture to renderobject
0scar
2024-02-19
Hmm?
0scar
2024-02-19
Hmm
0scar
2024-02-19
Cleanup comments and old code
0scar
2024-02-19
Add texture loading
0scar
2024-02-18
Add direction to camera
0scar
2024-02-18
Change view angle
0scar
2024-02-18
More reorganization
0scar
2024-02-18
Cleanup
0scar
2024-02-18
Set C99
0scar
2024-02-18
Add C++ header guard
0scar
2024-02-13
Fix FOV
0scar
2024-02-13
Move view matrix calculation out of loop
0scar
2024-02-13
Show FPS for 1 sec
0scar
2024-02-13
Automatically fix ratio
0scar
2024-02-13
Add fixed view angle
0scar
2024-02-13
Add delta time to update function
0scar
2024-02-12
Add camera
0scar
2024-02-12
Add shader resource management
0scar
2024-02-12
Enable textures (?)
0scar
2024-02-11
Include model rendering in rendering functionality
0scar
2024-02-11
Add model draw call
0scar
2024-02-11
Render model instead
0scar
2024-02-11
Colorize shader messages
0scar
2024-02-11
Purge UI
0scar
2024-02-11
Add RenderObject constructor
0scar
2024-02-11
DRY LoadShader
0scar
2024-02-11
Add stb_image
0scar
2024-02-08
Assume assimp is precompiled and installed on-system
0scar
2024-02-08
Add assimp v5.3.1
0scar
2024-02-08
Change state signatures
0scar
2024-02-08
Expose `delay`
0scar
2024-02-08
Fix state init measurement
0scar
2024-02-06
General cleanup
0scar
2024-02-06
Fix leeks
0scar
2024-02-06
Fix setting swap interval without GL contex
0scar
2024-02-06
Fix-fix static compilation
0scar
2024-02-06
Move refresh_input_ctx
0scar
2024-02-06
Fix static compilation
0scar
2024-02-06
Add build information
0scar
2024-02-06
Fix hot reloading
0scar
2024-02-06
Make init fn vector independent
0scar
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