| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-12-18 | Use `compile_shader_f` instead of source-string version | onelin | |
| 2025-12-18 | TMP Rework rendering | onelin | |
| 2025-12-18 | Add compile_shader for source strings | onelin | |
| 2025-11-15 | Simplify render command buffer | onelin | |
| 2025-11-13 | Use Direct State Access | onelin | |
| DSA (Direct State Access) is apparently a more modern way of using OpenGL, since version 4.5. | |||
| 2025-11-10 | Add modelPosition uniform | onelin | |
| 2025-11-02 | Flatten project structure | onelin | |
| This will make it easier to break up the code into smaller chunks again later. One would think doing this seems fun to me at this point. | |||
