summaryrefslogtreecommitdiff
path: root/src/include
AgeCommit message (Collapse)Author
2025-12-20Move pipeline reset to rendering/windowonelin
Also set the damn memory to zero Who could've guessed that you should zero your initialized memory when you're making assumptions later that uninitizalied members are zero.
2025-12-18Add instance to window_initonelin
And make a mess in the meantime:(
2025-12-18Add state to resize callbackonelin
2025-12-18Resize framebuffers on window resizeonelin
2025-12-18Setup/reset camerasonelin
2025-12-18Add framebuffer resizingonelin
2025-12-18Rework buffer parametersonelin
2025-12-18Set target texture fmt to rgbonelin
2025-12-18Add support for depth & stencil buffersonelin
2025-12-18Add r_clear_framebufferonelin
2025-12-18Fix importsonelin
2025-12-18Split UNIMPLEMENTED implementation dependent on build typeonelin
2025-12-18Fix retrieving texture dimensions instead of formatonelin
2025-12-18TMP Rework renderingonelin
2025-12-18Add UNIMPLEMENTED debug macroonelin
2025-12-18Add compile_shader for source stringsonelin
2025-12-18Add instance to state init & updateonelin
2025-11-26Add render pipeline customizationonelin
2025-11-26Add `window_get_size`onelin
2025-11-26Add ASSERTonelin
2025-11-15Simplify render command bufferonelin
2025-11-10Add modelPosition uniformonelin
2025-11-02Flatten project structureonelin
This will make it easier to break up the code into smaller chunks again later. One would think doing this seems fun to me at this point.