From 912074c47b02e74d054b7724c13571581897256a Mon Sep 17 00:00:00 2001 From: 0scar Date: Sun, 25 Aug 2024 19:21:12 +0200 Subject: Try moving the bindVertexArray back:) --- src/rendering/src/gl.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/rendering/src/gl.c b/src/rendering/src/gl.c index 947d3ba..99a0636 100644 --- a/src/rendering/src/gl.c +++ b/src/rendering/src/gl.c @@ -246,14 +246,14 @@ RenderObject RenderObject_new( gl->BufferData(GL_ARRAY_BUFFER, sz, buffers[i].data, GL_STATIC_DRAW); } - o.mvp = gl->GetUniformLocation(o.shader.program, "MVP"); - - gl->BindVertexArray(0); - o.shader = *shader; o.texture = texture; o.buffer = buffers; o.buffer_len = num_buffers; + o.mvp = gl->GetUniformLocation(o.shader.program, "MVP"); + + gl->BindVertexArray(0); + return o; } -- cgit v1.3