From 5c0311ff3095a5dd30fb15db54aa394498dd2bcf Mon Sep 17 00:00:00 2001 From: 0scar Date: Mon, 30 Oct 2023 23:11:54 +0100 Subject: The great formattening! --- include/engine/fov.h | 19 +++++++------------ 1 file changed, 7 insertions(+), 12 deletions(-) (limited to 'include/engine/fov.h') diff --git a/include/engine/fov.h b/include/engine/fov.h index 3af421e..15ef38b 100644 --- a/include/engine/fov.h +++ b/include/engine/fov.h @@ -1,26 +1,21 @@ #ifndef ENGINE_FOV_H #define ENGINE_FOV_H -#include #include "types.h" #include "vector.h" +#include /* `fov_shadowcast`: */ /* map: your 2D enum tile grid * mapsize: x: width, y: height of the map * visblocking: pointer to a function that returns `true` when receiving a * pointer to a LOS blocking tile - * lightmap: [out] 2D lightmap, this is simply overwritten with the distance to - * the source. - * range: visibility range/radius. - * src: 2D point to calculate FOV from + * lightmap: [out] 2D lightmap, this is simply overwritten with the + * distance to the source. range: visibility range/radius. src: 2D + * point to calculate FOV from * */ -void fov_shadowcast( - const void *map, - const v2_i32 mapsize, - bool (*visblocking)(const void*), - i32 *lightmap, - const i32 range, - v2_i32 src); +void fov_shadowcast(const void* map, const v2_i32 mapsize, + bool (*visblocking)(const void*), i32* lightmap, + const i32 range, v2_i32 src); #endif -- cgit v1.3