From 2b9e62c9e068cbea0ef2b9f83743f6d73e013de6 Mon Sep 17 00:00:00 2001 From: onelin Date: Sat, 22 Mar 2025 15:05:14 +0100 Subject: Revisiting rendering --- src/core/src/loop.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/core') diff --git a/src/core/src/loop.c b/src/core/src/loop.c index e54420f..19841ab 100644 --- a/src/core/src/loop.c +++ b/src/core/src/loop.c @@ -307,9 +307,6 @@ i32 engine_run(Platform* p, StateType initial_state, void* state_arg) { /* The target frametime measured in μs */ const u32 fps_cap = p->fps_target > 0 ? 1000000 / p->fps_target : 0; - //window_resize(p->window, p->window->windowsize[0], p->window->windowsize[1]); - //r_reset_camera(p->cam); - /* Main loop */ do { /* frame_start is μs since engine was initialized */ -- cgit v1.3