From 2bacfe74bf35ae725820da7155e8f3e85e92c888 Mon Sep 17 00:00:00 2001 From: onelin Date: Sun, 15 Mar 2026 21:01:01 +0100 Subject: Add special buffer types --- src/gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gl.c') diff --git a/src/gl.c b/src/gl.c index 9c9e6da..7c630a6 100644 --- a/src/gl.c +++ b/src/gl.c @@ -200,7 +200,7 @@ void shaders_delete(Shader* shader, usize shader_len) { GLenum ShaderBuffer_get_gl_access(u64 flags) { const ShaderBufferFlag access = ShaderBuffer_get_access_type(flags); - switch(flags & 7) { // Stored in the first 3 bits + switch(ShaderBuffer_get_access_frequency(flags)) { // Stored in the first 3 bits case ShaderBuffer_AccessFrequency_stream: switch(access) { case ShaderBuffer_AccessType_draw: return GL_STREAM_DRAW; -- cgit v1.3