From 38693905261fc84d60ef9993aa9bd3cd837a5865 Mon Sep 17 00:00:00 2001 From: onelin Date: Wed, 3 Dec 2025 23:13:35 +0100 Subject: Set clearcolor for debugging --- src/rendering.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/rendering.c') diff --git a/src/rendering.c b/src/rendering.c index d570606..19c77d6 100644 --- a/src/rendering.c +++ b/src/rendering.c @@ -434,11 +434,13 @@ int renderbatch_refresh(RenderBatch* renderbatch) { void render_begin(Window* w) { glfwMakeContextCurrent(w->window); ((GladGLContext*)w->context)->BindFramebuffer(GL_FRAMEBUFFER, 0); + ((GladGLContext*)w->context)->ClearColor(1.f, 0.f, 1.f, 1.f); ((GladGLContext*)w->context)->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } void r_clear_buffer(void *restrict context, RenderTargets *restrict t, u32 framebuffer_idx) { ((GladGLContext*)context)->BindFramebuffer(GL_FRAMEBUFFER, t->framebuffer[framebuffer_idx]); + ((GladGLContext*)context)->ClearColor(0.f, 0.f, 0.f, 0.f); ((GladGLContext*)context)->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } -- cgit v1.3