From f175d64cc00f9d08f8c02bcbf8287c3e21430611 Mon Sep 17 00:00:00 2001 From: onelin Date: Mon, 10 Nov 2025 15:08:40 +0100 Subject: Add modelPosition uniform --- src/rendering.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/rendering.c') diff --git a/src/rendering.c b/src/rendering.c index 54dc7b4..4db3308 100644 --- a/src/rendering.c +++ b/src/rendering.c @@ -492,6 +492,7 @@ void render_present(Window* w) { // TODO: Do this only once during initialization gl->UniformMatrix4fv(o->mvp, 1, GL_FALSE, &modelviewprojection[0][0]); + gl->UniformMatrix4fv(o->model_position, 1, GL_FALSE, &model[0][0]); } // TODO the buffers need to be abstracted a bit more -- cgit v1.3