From 2262a2d28fb4930ac21e1b40bfa51de090db6d90 Mon Sep 17 00:00:00 2001 From: 0scar Date: Thu, 22 Feb 2024 17:40:05 +0100 Subject: Fix ability to use different shaders --- src/rendering/include/engine/rendering/rendering.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/rendering/include') diff --git a/src/rendering/include/engine/rendering/rendering.h b/src/rendering/include/engine/rendering/rendering.h index e6feab9..3e11f0e 100644 --- a/src/rendering/include/engine/rendering/rendering.h +++ b/src/rendering/include/engine/rendering/rendering.h @@ -151,6 +151,7 @@ RenderObject RenderObject_new(float* model, Shader* shader, usize sz, float* uv, Shader compile_shader(const char* file_path, const ShaderType shader_type); Shader compose_shader(Shader *shaders, usize shaders_len); +void shaders_delete(Shader* shader, isize shader_len); u32 ComposeShader(u32 *shaders, usize shaders_len); -- cgit v1.3