From 424d21e100af255e51e9f2d8442e80df2f701391 Mon Sep 17 00:00:00 2001 From: 0scar Date: Fri, 1 Mar 2024 08:17:23 +0100 Subject: Add normals --- src/rendering/include/engine/rendering/rendering.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/rendering/include') diff --git a/src/rendering/include/engine/rendering/rendering.h b/src/rendering/include/engine/rendering/rendering.h index 3e11f0e..3acaedb 100644 --- a/src/rendering/include/engine/rendering/rendering.h +++ b/src/rendering/include/engine/rendering/rendering.h @@ -69,6 +69,9 @@ typedef struct { u32 ibo; /* Color (?) */ u32 col; + + /* norm */ + u32 normal; /* MVP (a uniform from the shader) */ u32 mvp; @@ -147,7 +150,11 @@ typedef struct { } data; } RenderDrawCall; -RenderObject RenderObject_new(float* model, Shader* shader, usize sz, float* uv, usize uv_sz, u32 texture); +RenderObject RenderObject_new(float* model, + Shader* shader, usize sz, + float* uv, usize uv_sz, + float* normal, usize normal_sz, + u32 texture); Shader compile_shader(const char* file_path, const ShaderType shader_type); Shader compose_shader(Shader *shaders, usize shaders_len); -- cgit v1.3