From fcd22d1fd9d99a73eefa984548adf86189a0060b Mon Sep 17 00:00:00 2001 From: onelin Date: Fri, 21 Mar 2025 13:32:59 +0100 Subject: Reset the camera before first iteration --- src/rendering/include/engine/rendering/rendering.h | 1 + src/rendering/include/engine/rendering/window.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src/rendering/include') diff --git a/src/rendering/include/engine/rendering/rendering.h b/src/rendering/include/engine/rendering/rendering.h index b984176..abfb8d9 100644 --- a/src/rendering/include/engine/rendering/rendering.h +++ b/src/rendering/include/engine/rendering/rendering.h @@ -189,6 +189,7 @@ void r_perspective(f32 fov, Camera *c); void r_perspective_ortho(f32 sz, Camera *c); void r_set_camera(Camera* c); +void r_reset_camera(Camera* c); //void window_size_callback(GLFWwindow* window, i32 width, i32 height); diff --git a/src/rendering/include/engine/rendering/window.h b/src/rendering/include/engine/rendering/window.h index 561afd6..e5d3528 100644 --- a/src/rendering/include/engine/rendering/window.h +++ b/src/rendering/include/engine/rendering/window.h @@ -39,6 +39,7 @@ typedef struct { // Window function Window* init_window_glfw(const char* windowtitle, ivec2 windowsize, const u32 flags); void destroy_window(Window* w); +void window_resize(Window* window, int width, int height); // Renderer intializer(s) void init_render_opengl(Window* w, const u32 flags); -- cgit v1.3