From 883b7dc8ce14201956f958fd5ae85390d170268a Mon Sep 17 00:00:00 2001 From: 0scar Date: Sun, 28 Jul 2024 16:26:41 +0200 Subject: Use num compenents in model rendering --- src/rendering/src/rendering.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/rendering/src/rendering.c b/src/rendering/src/rendering.c index 026bb0a..64b6102 100644 --- a/src/rendering/src/rendering.c +++ b/src/rendering/src/rendering.c @@ -400,7 +400,7 @@ void render_present(Window* w) { gl->BindBuffer(GL_ARRAY_BUFFER, o->buffer[i].buffername); gl->VertexAttribPointer( i, // ... - o->buffer[i].size, // size + o->buffer[i].components, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride -- cgit v1.3