From cdc6364e0af728aeb5bedd494cf6c9021af95858 Mon Sep 17 00:00:00 2001 From: onelin Date: Thu, 13 Mar 2025 19:51:48 +0100 Subject: Use 30 fps in debugging builds --- src/core/src/loop.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/core/src/loop.c b/src/core/src/loop.c index 1481a94..72add13 100644 --- a/src/core/src/loop.c +++ b/src/core/src/loop.c @@ -236,7 +236,11 @@ Platform* engine_init(const char* windowtitle, i32 windowWidth, i32 windowHeight p->resources = resources; p->frame = 0; - engine_fps_max(p, 0); +#ifdef _DEBUG + engine_fps_max(p, 30); +#else + engine_fps_max(p, 300); +#endif p->mem = memory_new(initial_memory); -- cgit v1.3