From fa0e9743267397c6e3e3779479d29b63a702209f Mon Sep 17 00:00:00 2001 From: onelin Date: Wed, 3 Dec 2025 21:00:41 +0100 Subject: Enable depth test globally This is a test, should be enabled/disabled on a per-framebuffer basis. --- src/rendering.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/rendering.c b/src/rendering.c index 8a3f137..fda8ded 100644 --- a/src/rendering.c +++ b/src/rendering.c @@ -541,6 +541,8 @@ void r_draw_model(void *restrict context, RenderTargets *restrict t, u32 framebu const GladGLContext *restrict gl = context; Camera c = *t->cam[framebuffer_idx]; gl->BindFramebuffer(GL_FRAMEBUFFER, t->framebuffer[framebuffer_idx]); + gl->Enable(GL_DEPTH_TEST); + gl->DepthFunc(GL_LESS); //const f32 s = pos[3]; mat4 view; // view -- cgit v1.3