Daw === Daw is yet another amateur WIP game engine. It is written in C99 and can be compiled and linked to easily in any CMake project. It currently has a very limited amount of features, but comes with some stand-alone utility sources: * [BTree](src/btree.c), a copy of [my own btree implementation](https://github.com/0undefined/btree). * [stack](src/stack.c), yet another implementation of a stack. * [list](include/engine/list.h), just a linked list. * The `memory` module provides a simple arena allocator. * The `vector` module just provides some simple 2d vector functions and datatype. The documentation is lacking, but the code is smacking!