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| author | 0undefined <oscar@nelin.dk> | 2025-10-17 15:45:28 +0000 |
|---|---|---|
| committer | 0undefined <oscar@nelin.dk> | 2025-10-17 15:45:28 +0000 |
| commit | 2d924afa8e41fe92c29724d1c36b99a4242f4f18 (patch) | |
| tree | 7fc8710bdcfc1f80ee72fb4d27fab2a0f09a78b2 /config.def.h | |
| parent | 964b3f9ce49bb5d5de229ecb29d970b6bb2155a7 (diff) | |
| parent | 6cd26568d5b8be2252ac0def36cd194b4fb2d7c3 (diff) | |
Merge remote-tracking branch 'upstream/main'
Diffstat (limited to 'config.def.h')
| -rw-r--r-- | config.def.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/config.def.h b/config.def.h index d366ac8..7806271 100644 --- a/config.def.h +++ b/config.def.h @@ -18,7 +18,7 @@ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = {"monospace:size=10"}; static const float rootcolor[] = COLOR(0x000000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ -static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */ +static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ static const uint32_t col_border = 0x4f5b58ff; |
