summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
author0undefined <oscar@nelin.dk>2026-02-08 00:48:26 +0000
committer0undefined <oscar@nelin.dk>2026-02-08 00:51:41 +0000
commitd623fb2cc40cb3648441f1818e172637b108f6a1 (patch)
tree6067277ea1d8b590900505894b21d76ba70702e6 /README.md
parentb8bbf51f27237d9036bf77250043538a65f6dbf4 (diff)
Display game on whole window
Making the framebuffer display on its separate quad was pretty easy. Now it just remains to make a more versatile method for simple 2D rendering. A super-simple implementation could be nice for text and simple UI elements, along with a middle-way allowing for custom shaders.
Diffstat (limited to 'README.md')
0 files changed, 0 insertions, 0 deletions