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author0undefined <oscar@nelin.dk>2026-02-08 00:36:27 +0000
committer0undefined <oscar@nelin.dk>2026-02-08 00:37:36 +0000
commitb8bbf51f27237d9036bf77250043538a65f6dbf4 (patch)
tree53af7e69fd86aa597833a4eec1fee7c7c12df129 /resources/quad.vert
parent67abeb98391b5ae7bedff16d2050b1076dcde53a (diff)
Setup new framebuffer
Remains to use the texture of the other framebuffer as input for new framebuffer. May require a render object.
Diffstat (limited to 'resources/quad.vert')
-rw-r--r--resources/quad.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/resources/quad.vert b/resources/quad.vert
index 3365748..acf00b2 100644
--- a/resources/quad.vert
+++ b/resources/quad.vert
@@ -11,7 +11,7 @@ void main() {
gl_Position =
MVP *
- vec4( pos.x, 1, pos.y, 1);
+ vec4( pos.x, pos.y, 0, 1);
UV = uv;
//vec4(pos.x, 1.0, pos.y, 1.0);