diff options
Diffstat (limited to 'resources')
| -rw-r--r-- | resources/shader.frag | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/resources/shader.frag b/resources/shader.frag index 0b81464..b047227 100644 --- a/resources/shader.frag +++ b/resources/shader.frag @@ -9,12 +9,12 @@ out vec3 color; uniform sampler2D textureSampler; void main() { - vec3 light_color_ambient = vec3(0.4, 0.6, 0.9); + vec3 light_color_ambient = vec3(0.5, 0.5, 1.0); vec3 light_color_diffuse = vec3(0.8, 1.0, 1.0); - vec3 lightpos = vec3(16, 26, 32); + vec3 lightpos = vec3(8, 15, 12); - float ambient_strength = 0.3; + float ambient_strength = 0.5; vec3 ambient = ambient_strength * light_color_ambient; vec3 norm = normalize(Normal); |
