diff options
Diffstat (limited to 'shader.vert')
| -rw-r--r-- | shader.vert | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/shader.vert b/shader.vert deleted file mode 100644 index e5aff9a..0000000 --- a/shader.vert +++ /dev/null @@ -1,23 +0,0 @@ -#version 330 core - -// Input vertex data, different for all executions of this shader. -layout(location = 0) in vec3 vertexPosition_modelspace; -layout(location = 1) in vec2 vertexUV; - -out vec2 UV; - -uniform mat4 MVP; - -void main() { - - gl_Position = MVP * vec4(vertexPosition_modelspace, 1); - - UV = vertexUV; - - //fragmentcolor.x = vertexPosition_modelspace.x; //= vertexColor; - //fragmentcolor.y = vertexPosition_modelspace.y; //= vertexColor; - //fragmentcolor.z = vertexPosition_modelspace.z; //= vertexColor; - - //fragmentcolor += 1; - //fragmentcolor /= 2; -} |
