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daw-test
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Testing game for daw engine
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Author
2026-03-11
Draw suzanne and icosphere
0undefined
2026-03-11
Fix normals being inverted
0undefined
2026-03-11
Add assimp & loader func
0undefined
2026-03-03
Cull blocks
0undefined
2026-02-19
Add chunking
0undefined
2026-02-08
Display game on whole window
0undefined
2026-02-08
Setup new framebuffer
0undefined
2026-02-08
Update to work with more contextual engine
0undefined
2026-02-08
Adjust texture 🤦
0undefined
2026-02-08
Make lights more cozy
0undefined
2026-02-08
Update colorscheme
0undefined
2026-02-07
Rearrange create faces
0undefined
2025-11-15
Tiny cleanups
0undefined
2025-11-10
Quad & IBO tests
0undefined
2025-11-10
Add some lighting
0undefined
2025-11-02
Change current working usptream tag to master
0undefined
2025-11-02
Fix new imports
0undefined
2025-06-13
Update (?)
0undefined
2025-05-29
Fix float conversion warnings
0undefined
2025-05-03
Add some details to README
0undefined
2025-04-11
Update for new glfw src structure
0undefined
2025-04-09
Add some worldgen
0undefined
2025-04-09
Fix input size
0undefined
2025-04-09
Apply MVP transformation
0scar
2025-03-25
Add quad shaders
0undefined
2025-03-25
IBO test
0undefined
2025-03-22
Update a few things accordingly to the engine
0undefined
2025-03-15
Convert dt µs to s
0undefined
2025-03-13
A lil update
0undefined
2025-02-26
Add readme
0undefined
2025-02-26
This commit works well with daw version e09c7858
0scar
2025-02-26
Works with version 7c1c9e9a54ead44c5f1142aae5a71a53d59bcd06 of Daw
0scar
2025-02-26
tmp
0scar
2025-02-26
Add texture resources
0scar
2025-02-26
Add dithering fragment shader
0scar
2025-02-26
Make movement nice
0scar
2025-02-26
Update shader paths
0scar
2025-02-26
Update for eba4a131
0scar
2025-02-26
Initial commit
0scar