summaryrefslogtreecommitdiff
path: root/shader.frag
blob: f81277d49929847f07f5df28575921f4d203e246 (plain)
1
2
3
4
5
6
7
8
9
10
11
#version 330 core

// Ouput data
in vec2 UV;
out vec3 color;

uniform sampler2D textureSampler;

void main() {
  color = texture(textureSampler, UV).rgb;
}