blob: 042550fc3070512754aa1b6011f585208f359647 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
#ifndef STATE_TITLESCREEN_H
#define STATE_TITLESCREEN_H
#include <stdbool.h>
#include <engine/core/types.h>
#include <engine/rendering/rendering.h>
#include <engine/resources.h>
//#include <engine/state.h>
//#include <engine/engine.h>
//#include <engine/ui.h>
//#include <engine/input.h>
typedef struct mainstate_state {
/* Resources */
Shader shaders[10];
RenderObject objects[10];
Resources resources;
f64 height;
} mainstate_state;
#endif
|