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| author | 0scar <qgt268@alumni.ku.dk> | 2024-02-05 16:36:47 +0000 |
|---|---|---|
| committer | 0scar <qgt268@alumni.ku.dk> | 2024-02-05 16:48:20 +0000 |
| commit | e85f81ec109782a01f1f741d4c2ed5f21af0c124 (patch) | |
| tree | 8708c742b296de20e2d54ef9fa8ea7c2036d3d82 /src/ctrl/input.c | |
| parent | 457a4a3b1f00bf4d6c31b693085aa7150d2dcded (diff) | |
Organize the sourcefiles
Diffstat (limited to 'src/ctrl/input.c')
| -rw-r--r-- | src/ctrl/input.c | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/src/ctrl/input.c b/src/ctrl/input.c new file mode 100644 index 0000000..34b1718 --- /dev/null +++ b/src/ctrl/input.c @@ -0,0 +1,339 @@ +#include <engine/dltools.h> +#include <engine/input.h> +#include <engine/logging.h> +#include <string.h> + +/* Lazy binds, used internally. They are similar to BindAction and friends. + * The only difference is that we set callbacks and such to NULL, but populate + * the function name strings such that can be reloaded. */ +#define BindActionLazy(key, altkey, action_str) \ + (binding_t) { \ + .action = (action_t){.action = \ + { \ + .type = InputType_action, \ + .callback = NULL, \ + .callback_str = strdup(action_str), \ + }}, \ + .scancode = key, .scancode_alt = altkey, .since_last_activation = 0 \ + } + +#define BindStateLazy(key, altkey, _activate_str, _deactivate_str) \ + (binding_t) { \ + .action = (action_t){.state = \ + { \ + .type = InputType_state, \ + .activate = NULL, \ + .deactivate = NULL, \ + .activate_str = strdup(_activate_str), \ + .deactivate_str = strdup(_deactivate_str), \ + }}, \ + .scancode = key, .scancode_alt = altkey, .since_last_activation = 0 \ + } + +void binding_t_free(binding_t* b) { + switch (b->action.type) { + case InputType_error: + ERROR("Cannot free binding of type InputType_error"); + break; + case InputType_action: + free(b->action.action.callback_str); + return; + + case InputType_state: + free(b->action.state.activate_str); + free(b->action.state.deactivate_str); + break; + + case InputType_range: + ERROR("Cannot free binding of type InputType_rage"); + break; + + default: + ERROR("Unknown bindings type"); + break; + } + exit(EXIT_FAILURE); +} + +void i_ctx_t_free(i_ctx* c) { + for (isize i = 0; i < c->len; i++) { + binding_t_free(&c->bindings[i]); + } +} + +bool binding_action_cmp(binding_t* restrict a, binding_t* restrict b) { + InputType t = a->action.type; + if (t != b->action.type) return false; + switch (t) { + case InputType_action: + return !strcmp(a->action.action.callback_str, + b->action.action.callback_str); + + case InputType_state: + return (!strcmp(a->action.state.activate_str, + b->action.state.activate_str)) && + (!strcmp(a->action.state.deactivate_str, + b->action.state.deactivate_str)); + + case InputType_range: // fallthrough + default: + return false; // not implemented + } + return false; +} + +bool binding_scancode_cmp(binding_t* restrict a, binding_t* restrict b) { + return a->scancode == b->scancode || a->scancode_alt == b->scancode_alt; +} + +bool binding_scancode_cmp_i(binding_t* restrict a, scancode_t scancode) { + return a->scancode == scancode || a->scancode_alt == scancode; +} + +// If any binding in ctx contains action, replace that entry. +bool i_update_binding(i_ctx* ctx, binding_t* binding) { + isize idx = 0; + if (ctx == NULL || binding == NULL) { + ERROR("i_update_binding received nullptr!"); + return false; + } + + while (idx < ctx->len && !binding_action_cmp(&ctx->bindings[idx], binding)) + idx++; + + if (idx < ctx->len && binding_action_cmp(&ctx->bindings[idx], binding)) { + ctx->bindings[idx].scancode = binding->scancode; + ctx->bindings[idx].scancode_alt = binding->scancode_alt; + return true; + } + + return false; +} + +// If any binding in ctx contains scancode, replace that action. +bool i_update_unique_binding(i_ctx* ctx, binding_t* binding) { + isize idx = 0; + if (ctx == NULL || binding == NULL) { + ERROR("i_update_unique_binding received nullptr!"); + return false; + } + + while (idx < ctx->len && !binding_scancode_cmp(&ctx->bindings[idx], binding)) + idx++; + + if (idx < ctx->len && binding_scancode_cmp(&ctx->bindings[idx], binding)) { + ctx->bindings[idx].action = binding->action; + return true; + } + + return false; +} + +void i_flush_bindings(usize numcalls, void* state_mem, input_callback_t* c[]) { + for (usize i = 0; i < numcalls; i++) { + (c[i])(state_mem); + } +} + +action_t i_get_action(const i_ctx* restrict ctx, u32 time, + scancode_t scancode) { + isize idx = 0; + + if (ctx == NULL) { + ERROR("%s received nullptr!", __func__); + return (action_t){.type = InputType_error}; + } + + while (idx < ctx->len && + !binding_scancode_cmp_i(&ctx->bindings[idx], scancode)) + idx++; + + if (idx < ctx->len && binding_scancode_cmp_i(&ctx->bindings[idx], scancode)) { + ctx->bindings[idx].since_last_activation = time; + return ctx->bindings[idx].action; + } + + return (action_t){.type = InputType_error}; +} + +bool state_refresh_input_ctx(void* lib, i_ctx** ctx, usize ctx_len) { + if (ctx == NULL) return true; + if (ctx_len > 0 && ctx[0] == NULL) return false; + if (lib == NULL) return false; + + for (usize c = 0; c < ctx_len; c++) { + LOG("ctx[%d]->len = %d", c, ctx[c]->len); + for (isize b = 0; b < ctx[c]->len; b++) { + switch (ctx[c]->bindings[b].action.type) { + case InputType_error: + break; + case InputType_action: + if (strcmp("NULL", ctx[c]->bindings[b].action.action.callback_str) != + 0) { + + ctx[c]->bindings[b].action.action.callback = + (input_callback_t*)dynamic_library_get_symbol( + lib, ctx[c]->bindings[b].action.action.callback_str); + + if (ctx[c]->bindings[b].action.action.callback == NULL) { + ERROR("Failed to get binding for %s: %s", + ctx[c]->bindings[b].action.action.callback_str, + dynamic_library_get_error()); + return false; + } + } + break; + case InputType_state: + if (strcmp("NULL", ctx[c]->bindings[b].action.state.activate_str) != + 0) { + + ctx[c]->bindings[b].action.state.activate = + (input_callback_t*)dynamic_library_get_symbol( + lib, ctx[c]->bindings[b].action.state.activate_str); + + if (ctx[c]->bindings[b].action.state.activate == NULL) { + ERROR("Failed to get binding for %s: %s", + ctx[c]->bindings[b].action.state.activate_str, + dynamic_library_get_error()); + return false; + } + } + + if (strcmp("NULL", ctx[c]->bindings[b].action.state.deactivate_str) != + 0) { + + ctx[c]->bindings[b].action.state.deactivate = + (input_callback_t*)dynamic_library_get_symbol( + lib, ctx[c]->bindings[b].action.state.deactivate_str); + + if (ctx[c]->bindings[b].action.state.deactivate == NULL) { + ERROR("Failed to get binding for %s: %s", + ctx[c]->bindings[b].action.state.deactivate_str, + dynamic_library_get_error()); + return false; + } + } + break; + case InputType_range: + default: + break; + } + } + } + + return true; +} + +/* Make a lazy duplication of a binding. See comments on BindActionLazy and + * friends above. */ +i_ctx* i_ctx_dup(i_ctx** ctx, usize ctx_len) { + usize num_binds = 0; + for (usize c = 0; c < ctx_len; c++) { + num_binds += ctx[c]->len; + } + + binding_t* bb = calloc(num_binds, sizeof(binding_t)); + i_ctx* ret = calloc(ctx_len, sizeof(i_ctx)); + + usize cumsum = 0; + for (usize c = 0; c < ctx_len; c++) { + binding_t* b = ctx[c]->bindings; + ret[c].len = ctx[c]->len; + ret[c].bindings = &bb[cumsum]; + + for (isize i = 0; i < ctx[c]->len; i++) { + switch (b[i].action.type) { + case InputType_error: + break; + case InputType_action: + bb[cumsum] = BindActionLazy(b[i].scancode, b[i].scancode_alt, + strdup(b[i].action.action.callback_str)); + break; + case InputType_state: + bb[cumsum] = BindStateLazy(b[i].scancode, b[i].scancode_alt, + strdup(b[i].action.state.activate_str), + strdup(b[i].action.state.deactivate_str)); + break; + case InputType_range: + default: + break; + } + cumsum++; + } + } + return ret; +} + +/* Returns a pointer to a binding in c with .action == a. + * Returns NULL if not found. */ +binding_t* get_action(i_ctx* c, action_t* a) { + for (isize i = 0; i < c->len; i++) { + if (c->bindings[i].action.type != a->type) continue; + + switch (c->bindings[i].action.type) { + case InputType_error: + return NULL; + + case InputType_action: + if (!strcmp(c->bindings[i].action.action.callback_str, + a->action.callback_str)) { + return &c->bindings[i]; + } + break; + + case InputType_state: + if (!strcmp(c->bindings[i].action.state.activate_str, + a->state.activate_str) && + !strcmp(c->bindings[i].action.state.deactivate_str, + a->state.deactivate_str)) { + return &c->bindings[i]; + } + break; + + case InputType_range: + default: + return NULL; + } + } + return NULL; +} + +void i_bind_ctx(i_ctx* c, scancode_t s, action_t* a) { + binding_t* b = get_action(c, a); + + if (b == NULL) { + WARN("Failed to update keybinding"); + return; + } + + b->scancode = s; +} + +void i_bind_ctx_alt(i_ctx* c, scancode_t s, action_t* a) { + binding_t* b = get_action(c, a); + + if (b == NULL) { + WARN("Failed to update keybinding"); + return; + } + + b->scancode_alt = s; +} + +void i_bind(binding_t* b, scancode_t s) { + if (b == NULL) { + WARN("Failed to update keybinding"); + return; + } + + b->scancode = s; +} + +void i_bind_alt(binding_t* b, scancode_t s) { + if (b == NULL) { + WARN("Failed to update keybinding"); + return; + } + + b->scancode_alt = s; +} |
