diff options
| author | 0scar <qgt268@alumni.ku.dk> | 2024-02-11 11:49:56 +0000 |
|---|---|---|
| committer | 0scar <qgt268@alumni.ku.dk> | 2024-02-11 12:00:55 +0000 |
| commit | b501d40dfc59c5f68c5e0df6091dda8762035e55 (patch) | |
| tree | 76a97e9127dfe47dcf65036e1881ddaa398ab41e /src/rendering/include/engine | |
| parent | b04b041f61fe6f0664d5d037b8a26e43b7b99a75 (diff) | |
Purge UI
Diffstat (limited to 'src/rendering/include/engine')
| -rw-r--r-- | src/rendering/include/engine/rendering/rendering.h | 27 |
1 files changed, 3 insertions, 24 deletions
diff --git a/src/rendering/include/engine/rendering/rendering.h b/src/rendering/include/engine/rendering/rendering.h index 5ac03ae..cbdce83 100644 --- a/src/rendering/include/engine/rendering/rendering.h +++ b/src/rendering/include/engine/rendering/rendering.h @@ -1,8 +1,9 @@ -#ifndef RENDERING_H -#define RENDERING_H +#ifndef ENGINE_RENDERING_RENDERING_H +#define ENGINE_RENDERING_RENDERING_H #include <engine/core/types.h> #include <engine/utils/vector.h> +#include <engine/rendering/window.h> #define GLFW_INCLUDE_NONE #include <GLFW/glfw3.h> @@ -45,9 +46,6 @@ typedef struct { u32 mvp; } RenderObject; -#include <engine/engine.h> -#include <engine/ui.h> - /* Rendering functions */ void render_begin(Window w); void render_present(Window w); @@ -59,28 +57,13 @@ void render(Window w); //void engine_window_resize_pointers(i32* w, i32* h); //void engine_window_resize_pointers_reset(void); -/* UI rendering */ -/* See rendering_ui.c for implementation */ -i64 engine_render_text(i32 font_id, Engine_color fg, char* text, - v2_i32* size_out, bool wrapped); void engine_draw_sprite(Sprite* s, v2_i32* pos, f32 scale); void engine_draw_sprite_ex(Sprite* s, v2_i32* pos, f32 scale, Engine_color colormod); Sprite sprite_new(u64 tid, u8 coord); -//#ifdef ENGINE_INTERNALS -//#include <engine/engine.h> -// -////#include <glad/gl.h> -////#define GLFW_INCLUDE_NONE -////#include <GLFW/glfw3.h> -// -//#define TEXTURES_INCREMENT 512 -// typedef enum { - RenderDrawCallType_UITree, - /*RenderDrawCallType_UIButton,*/ RenderDrawCallType_Text, RenderDrawCallType_Sprite, } RenderDrawCallType; @@ -100,8 +83,4 @@ typedef struct { RenderObject RenderObject_new(); -// -// -//#endif - #endif |
