diff options
| author | 0scar <qgt268@alumni.ku.dk> | 2024-02-06 09:48:05 +0000 |
|---|---|---|
| committer | 0scar <qgt268@alumni.ku.dk> | 2024-02-06 09:48:05 +0000 |
| commit | 3705b14a4b2ac0d6baa418f08991424cfad89891 (patch) | |
| tree | e66853908357fb02deee6718a3bc0aedd3736c7a /src/ui | |
| parent | d52bd1c709456164b167cc7389b641b690c97ee5 (diff) | |
Works on my machine
Albeit when compiled twice :)
Diffstat (limited to 'src/ui')
| -rw-r--r-- | src/ui/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/ui/include/engine/ui.h (renamed from src/ui/include/engine/ui/ui.h) | 6 | ||||
| -rw-r--r-- | src/ui/src/positioning.c | 2 | ||||
| -rw-r--r-- | src/ui/src/rendering.c | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/ui/CMakeLists.txt b/src/ui/CMakeLists.txt index 23dcae6..fa91929 100644 --- a/src/ui/CMakeLists.txt +++ b/src/ui/CMakeLists.txt @@ -3,4 +3,4 @@ add_library(daw_ui src/rendering.c ) -target_include_directories(daw_ui PRIVATE include) +target_include_directories(daw_ui PRIVATE ${DAW_INCLUDE_DIRS}) diff --git a/src/ui/include/engine/ui/ui.h b/src/ui/include/engine/ui.h index 4a3cd3e..eea81af 100644 --- a/src/ui/include/engine/ui/ui.h +++ b/src/ui/include/engine/ui.h @@ -1,9 +1,9 @@ #ifndef ENGINE_UI_H #define ENGINE_UI_H -#include "list.h" -#include "types.h" -#include "vector.h" +#include <engine/core/types.h> +#include <engine/utils/list.h> +#include <engine/utils/vector.h> #define DIRECTION_HORIZONTAL true #define DIRECTION_VERTICAL false diff --git a/src/ui/src/positioning.c b/src/ui/src/positioning.c index 3db73fe..6bb32fb 100644 --- a/src/ui/src/positioning.c +++ b/src/ui/src/positioning.c @@ -1,8 +1,8 @@ #include <stdint.h> #define ENGINE_INTERNALS -#include <engine/btree.h> #include <engine/engine.h> +#include <engine/utils/btree.h> #include <engine/utils.h> static Engine_color DEFAULT_FG = {0xFF, 0xFF, 0xFF, 0xFF}; diff --git a/src/ui/src/rendering.c b/src/ui/src/rendering.c index 1516736..093f373 100644 --- a/src/ui/src/rendering.c +++ b/src/ui/src/rendering.c @@ -5,7 +5,7 @@ #define ENGINE_INTERNALS #include <engine/engine.h> -#include <engine/rendering.h> +#include <engine/rendering/rendering.h> extern Platform* GLOBAL_PLATFORM; |
