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author0scar <qgt268@alumni.ku.dk>2024-02-05 16:36:47 +0000
committer0scar <qgt268@alumni.ku.dk>2024-02-05 16:48:20 +0000
commite85f81ec109782a01f1f741d4c2ed5f21af0c124 (patch)
tree8708c742b296de20e2d54ef9fa8ea7c2036d3d82 /src/utils/fov.c
parent457a4a3b1f00bf4d6c31b693085aa7150d2dcded (diff)
Organize the sourcefiles
Diffstat (limited to 'src/utils/fov.c')
-rw-r--r--src/utils/fov.c94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/utils/fov.c b/src/utils/fov.c
new file mode 100644
index 0000000..3d5ae16
--- /dev/null
+++ b/src/utils/fov.c
@@ -0,0 +1,94 @@
+#include <engine/fov.h>
+#include <engine/utils.h>
+#include <math.h>
+#include <stdint.h>
+
+void fov_shadowcast_rec(const void* map, const v2_i32 mapsize,
+ bool (*visblocking)(const void*), i32* lightmap,
+ const i32 range, v2_i32 src, const i32 row, f32 start,
+ const f32 end, const i8 xx, const i8 xy, const i8 yx,
+ const i8 yy) {
+
+ if (start < end) return;
+
+ const i32 range_2 = range * range;
+ f32 new_start = start;
+
+ for (i32 i = row; i <= range; i++) {
+ i32 dx = (-1 * i) - 1;
+ i32 dy = -1 * i;
+
+ bool blocked = false;
+
+ while (dx <= 0) {
+ dx += 1;
+
+ const i32 mapx = src.x + dx * xx + dy * xy;
+ const i32 mapy = src.y + dx * yx + dy * yy;
+
+ const f32 slope_l = (((f32)dx) - 0.5f) / (((f32)dy) + 0.5f);
+ const f32 slope_r = (((f32)dx) + 0.5f) / (((f32)dy) - 0.5f);
+
+ if (start < slope_r) continue;
+ if (end > slope_l) break;
+
+ if (dx * dx + dy * dy < range_2) {
+ /* set as visible */
+ if (mapx >= 0 && mapx < (long)mapsize.x && mapy >= 0 &&
+ mapy < (long)mapsize.y) {
+ // TODO: Calculate proper dist from source
+ f32 x_2 = (src.x - mapx) * (src.x - mapx);
+ f32 y_2 = (src.y - mapy) * (src.y - mapy);
+ lightmap[mapy * mapsize.x + mapx] =
+ MAX(lightmap[mapy * mapsize.x + mapx],
+ range - sqrt((f32)(x_2 + y_2)));
+ }
+ }
+
+ /* sizeof(i32) is the size of enums */
+ /* -- unless the compiler doesn't follow standard behaviour */
+ const bool is_blocked = visblocking(
+ (void*)((u64)map + sizeof(i32) /* ~ enum size */
+ * (mapsize.x * mapy + mapx) /* index */
+ ));
+
+ if (blocked) {
+ if (!is_blocked) {
+ new_start = slope_r;
+ } else {
+ blocked = false;
+ start = new_start;
+ }
+ } else if (!is_blocked && i < range) {
+ blocked = true;
+ fov_shadowcast_rec(map, mapsize, visblocking, lightmap, range, src,
+ i + 1, start, slope_l, xx, xy, yx, yy);
+ new_start = slope_r;
+ }
+ }
+
+ if (blocked) break;
+ }
+}
+
+/* http://www.roguebasin.com/index.php?title=FOV_using_recursive_shadowcasting
+ */
+void fov_shadowcast(const void* map, const v2_i32 mapsize,
+ bool (*visblocking)(const void*), i32* lightmap,
+ const i32 range, const v2_i32 src) {
+
+ const i8 m[4][8] = {
+ {1, 0, 0, -1, -1, 0, 0, 1},
+ {0, 1, -1, 0, 0, -1, 1, 0},
+ {0, 1, 1, 0, 0, -1, -1, 0},
+ {1, 0, 0, 1, -1, 0, 0, -1},
+ };
+
+ for (i32 oct = 0; oct < 8; oct++) {
+ fov_shadowcast_rec(map, mapsize, visblocking, lightmap, range, src, 1, 1.0,
+ 0.0, m[0][oct], m[1][oct], m[2][oct], m[3][oct]);
+ }
+
+ /* The center is the most lit square */
+ lightmap[src.y * mapsize.x + src.x] = range;
+}