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author0scar <qgt268@alumni.ku.dk>2023-07-28 11:25:09 +0000
committer0scar <qgt268@alumni.ku.dk>2023-07-28 12:27:27 +0000
commita4884f7b42659638eb1bfb59d131454878c1a71f (patch)
tree67087cddc98b0ae057f0232dd0fe6c99260f4d3e /tools
parent22db1a2e1b41bed7d5083ce68888a583881d58bf (diff)
test
Diffstat (limited to 'tools')
-rw-r--r--tools/cmake/DawAddState.cmake46
-rw-r--r--tools/cmake/all_states.h.in0
-rw-r--r--tools/cmake/list_of_states.h.in1
3 files changed, 32 insertions, 15 deletions
diff --git a/tools/cmake/DawAddState.cmake b/tools/cmake/DawAddState.cmake
index a20aac7..4739b3c 100644
--- a/tools/cmake/DawAddState.cmake
+++ b/tools/cmake/DawAddState.cmake
@@ -1,36 +1,52 @@
# Add the directory to the list of states.
# The directories contents will be compiled into a shared object file and linked
-# to the main daw library
-macro(daw_add_state STATEDIR)
+# to the main daw library, unless you compile statically, or link during runtime.
+#
+# Say you want to add a new state, called ${STATENAME} to your project, localted
+# at ${PROJECT_ROOT}, Then your directory structure for your main project should
+# be as follows:
+# ${PROJECT_ROOT}/
+# ├ state_${STATENAME}/
+# │ ├ includes/states/${STATENAME}.h
+# │ └ src/ ..
+# ├ state_foo/ ..
+# └ state_bar/ ..
+#
+# Then call `daw_add_state(${STATENAME}) for each of your states.
+macro(daw_add_state STATENAME)
+ # Add state include directory to the engines target
set_property(TARGET daw
APPEND PROPERTY INCLUDE_DIRECTORIES
- ${CMAKE_SOURCE_DIR}/state_${STATEDIR}/include)
+ ${CMAKE_SOURCE_DIR}/state_${STATENAME}/include)
- file(APPEND ${CMAKE_BINARY_DIR}/include/state_type_list.h
- "State(${STATEDIR})\n")
+ # Append state to list of states
+ file(APPEND ${CMAKE_BINARY_DIR}/include/states/list_of_states.h
+ "State(${STATENAME})\n")
- file(APPEND ${CMAKE_BINARY_DIR}/include/include_states.h
- "#include <states/${STATEDIR}.h>\n")
+ # Append header inclusion of state to common state header
+ file(APPEND ${CMAKE_BINARY_DIR}/include/states/all_states.h
+ "#include <states/${STATENAME}.h>\n")
+ # Glob the states sources, not my proudest moment
file(GLOB STATE_SOURCES
LIST_DIRECTORIES false
- state_${STATEDIR}/src/*.c
+ state_${STATENAME}/src/*.c
)
# TODO: When state reloading is implemented properly, add MODULE library
# option In general, this should only be available when debugging.
if(BUILD_SHARED_LIBS)
if(DAW_BUILD_DEBUG AND DAW_BUILD_HOTRELOAD)
- add_library(${STATEDIR} MODULE ${STATE_SOURCES})
+ add_library(${STATENAME} MODULE ${STATE_SOURCES})
else()
- add_library(${STATEDIR} SHARED ${STATE_SOURCES})
+ add_library(${STATENAME} SHARED ${STATE_SOURCES})
endif()
else()
- add_library(${STATEDIR} OBJECT ${STATE_SOURCES})
+ add_library(${STATENAME} OBJECT ${STATE_SOURCES})
endif()
- target_include_directories(${STATEDIR} PUBLIC
- state_${STATEDIR}/include
+ target_include_directories(${STATENAME} PUBLIC
+ state_${STATENAME}/include
${daw_SOURCE_DIR}/include
${CMAKE_BINARY_DIR}/include
include
@@ -38,7 +54,7 @@ macro(daw_add_state STATEDIR)
set_property(TARGET daw
APPEND PROPERTY LINK_LIBRARIES
- ${STATEDIR})
+ ${STATENAME})
- list(APPEND STATE_LIST ${STATEDIR})
+ list(APPEND STATE_LIST ${STATENAME})
endmacro()
diff --git a/tools/cmake/all_states.h.in b/tools/cmake/all_states.h.in
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/tools/cmake/all_states.h.in
diff --git a/tools/cmake/list_of_states.h.in b/tools/cmake/list_of_states.h.in
new file mode 100644
index 0000000..1f7fbc6
--- /dev/null
+++ b/tools/cmake/list_of_states.h.in
@@ -0,0 +1 @@
+#define STATES_LIST \