summaryrefslogtreecommitdiff
path: root/src/core
diff options
context:
space:
mode:
Diffstat (limited to 'src/core')
-rw-r--r--src/core/include/engine/core/state.h4
-rw-r--r--src/core/src/loop.c4
-rw-r--r--src/core/src/state.c6
3 files changed, 7 insertions, 7 deletions
diff --git a/src/core/include/engine/core/state.h b/src/core/include/engine/core/state.h
index f407acc..ee4741e 100644
--- a/src/core/include/engine/core/state.h
+++ b/src/core/include/engine/core/state.h
@@ -13,11 +13,11 @@ typedef enum StateType {
extern const char* StateTypeStr[];
-StateType (*State_updateFunc(StateType type))(void*);
+StateType (*State_updateFunc(StateType type))(f64, void*);
void State_init(StateType type, memory* mem, void* arg);
void* State_free(StateType type, memory* mem);
-StateType State_update(StateType type, memory* mem);
+StateType State_update(StateType type, f64 dt, memory* mem);
/* Reloads shared object file associated with state */
#ifdef DAW_BUILD_HOTRELOAD
diff --git a/src/core/src/loop.c b/src/core/src/loop.c
index c4435fb..ac82603 100644
--- a/src/core/src/loop.c
+++ b/src/core/src/loop.c
@@ -316,7 +316,7 @@ i32 engine_run(Platform* p, StateType initial_state, void* state_arg) {
// Update ticks
u64 ticks = 0;
- StateType (*update_func)(void*) = State_updateFunc(state);
+ StateType (*update_func)(f64,void*) = State_updateFunc(state);
f64 last_fps_measurement = get_time();
@@ -359,7 +359,7 @@ i32 engine_run(Platform* p, StateType initial_state, void* state_arg) {
//
// /* update */
StateType next_state;
- next_state = update_func((void*)(mem->data));
+ next_state = update_func(dt, (void*)(mem->data));
if (next_state != STATE_null) {
if (next_state == STATE_quit) break;
diff --git a/src/core/src/state.c b/src/core/src/state.c
index c393566..9b1e14c 100644
--- a/src/core/src/state.c
+++ b/src/core/src/state.c
@@ -7,7 +7,7 @@
//typedef void state_init_t(void*,void*);
//typedef void* (state_free_t(void*));
-typedef StateType state_update_t(void*);
+typedef StateType state_update_t(f64, void*);
const char* StateTypeStr[] = {
"null",
@@ -90,7 +90,7 @@ void* State_free(StateType type, memory* mem) {
return state_retval;
}
-StateType (*State_updateFunc(StateType type))(void*) {
+StateType (*State_updateFunc(StateType type))(f64, void*) {
switch (type) {
#ifdef DAW_BUILD_HOTRELOAD
#define State(name) \
@@ -117,7 +117,7 @@ StateType (*State_updateFunc(StateType type))(void*) {
return NULL;
}
-StateType State_update(StateType type, memory* mem) {
+StateType State_update(StateType type, f64 dt, memory* mem) {
StateType next_state = STATE_null;
switch (type) {
#define State(name) \