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-rw-r--r--src/resources/src/resources.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/resources/src/resources.c b/src/resources/src/resources.c
index 8d99861..ece8c65 100644
--- a/src/resources/src/resources.c
+++ b/src/resources/src/resources.c
@@ -22,6 +22,8 @@ void* get_asset(Resources* r, u32 idx) {
return &r->shader[r->get[idx]];
case Asset_texture:
+ return &r->texture[r->get[idx]];
+
case Asset_error:
case Asset_audio:
case Asset_font:
@@ -109,10 +111,11 @@ i32 resources_load(Resources *resources) {
const Shader s = compose_shader(shaders, sz);
DEBUG("shader = %d -- %s\n", s.program, ShaderType_str[s.type]);
- resources->shader[resources->shader_len++] = s;
+ resources->shader[resources->shader_len] = s;
+ resources->shader_len++;
} break;
case Asset_texture:
- resources->texture[resources->texture_len++] = load_texture(&resources->assets[i].texture);
+ resources->texture[resources->texture_len] = load_texture(&resources->assets[i].texture);
resources->texture_len++;
break;
@@ -124,7 +127,7 @@ i32 resources_load(Resources *resources) {
break;
}
- resources->get[i] = idx;
+ //resources->get[i] = idx;
}
free(imm_shader);