| Age | Commit message (Collapse) | Author |
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This bug was only caught due to drawing more models and observing their
odd behaviour.
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Also set the damn memory to zero
Who could've guessed that you should zero your initialized memory when
you're making assumptions later that uninitizalied members are zero.
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And make a mess in the meantime:(
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This is a test, should be enabled/disabled on a per-framebuffer basis.
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