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AgeCommit message (Collapse)Author
2025-11-02Flatten project structureonelin
This will make it easier to break up the code into smaller chunks again later. One would think doing this seems fun to me at this point.
2025-10-31Remove empty sourcesonelin
Why exist
2025-06-14Components are not errors:)onelin
2025-06-13Use image components for GL texture loading0undefined
2025-04-13Remove custom vector implementationonelin
cglm go brr
2025-04-10Rename Platform structonelin
2025-04-09Fetch GLFW3 if not installed locallyonelin
2025-03-20Fix some warningsonelin
2025-03-16Fix some resources warningsonelin
2025-03-16Enable some compilation flagsonelin
2024-03-02Fix compilation order0scar
2024-03-01Tidy up model loading0scar
2024-02-27Add model asset type0scar
2024-02-23Fix ability to use different shaders0scar
2024-02-22Remove debugging statements0scar
2024-02-19Add texture to renderobject0scar
2024-02-19Hmm0scar
2024-02-19Add texture loading0scar
2024-02-18Add C++ header guard0scar
2024-02-12Add shader resource management0scar
2024-02-11Purge UI0scar
2024-02-11Add RenderObject constructor0scar
2024-02-08Assume assimp is precompiled and installed on-system0scar
2024-02-06Add threads (?)0scar
2024-02-06Fixup window handling & rendering0scar
2024-02-06Works on my machine0scar
Albeit when compiled twice :)
2024-02-05Organize the header files0scar
2024-02-05Move source files to their modules src folders0scar
2024-02-05Add CMake files0scar
2024-02-05Organize the sourcefiles0scar