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A tiny game engine
O.Nelin
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Commit message (
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Author
2024-07-29
Cleanup & fixup
0scar
2024-07-29
Use offset when refreshing
0scar
2024-07-29
Export refresh, new, and add, renderbatch functions
0scar
2024-07-28
Remove "RenderBatch" draw call type
0scar
2024-07-28
Use num compenents in model rendering
0scar
2024-07-28
Use the render objects shader buffer size
0scar
2024-07-28
Fix overflow
0scar
2024-07-28
Set number of components per object
0scar
2024-07-28
Fix renderbatch_refresh
0scar
2024-06-24
Add `renderbatch_add`
0scar
2024-05-14
Set window to floating
0scar
2024-05-14
Don't report time to render objects
0scar
2024-05-14
Disable vsync
0scar
2024-04-24
Immediate commit
0scar
2024-03-24
Refine data structures
0scar
2024-03-13
Add batch rendering
0scar
2024-03-03
Measure frametime
0scar
2024-03-02
Show fps
0scar
2024-03-02
Use the vertex array object
0scar
2024-03-02
Fix compilation order
0scar
2024-03-01
Fixup stb dependency again
0scar
2024-03-01
Include f_get_sz
0scar
2024-03-01
Fixup stb dependency
0scar
2024-03-01
Tidy up model loading
0scar
2024-03-01
Add normals
0scar
2024-03-01
Move get_file_sz
0scar
2024-02-27
Add model asset type
0scar
2024-02-23
Fix ability to use different shaders
0scar
2024-02-22
Remove debugging statements
0scar
2024-02-20
Remove dt from binding signature
0scar
2024-02-19
Add texture to renderobject
0scar
2024-02-19
Hmm?
0scar
2024-02-19
Hmm
0scar
2024-02-19
Cleanup comments and old code
0scar
2024-02-19
Add texture loading
0scar
2024-02-18
Add direction to camera
0scar
2024-02-18
Change view angle
0scar
2024-02-18
More reorganization
0scar
2024-02-18
Cleanup
0scar
2024-02-18
Set C99
0scar
2024-02-18
Add C++ header guard
0scar
2024-02-13
Fix FOV
0scar
2024-02-13
Move view matrix calculation out of loop
0scar
2024-02-13
Show FPS for 1 sec
0scar
2024-02-13
Automatically fix ratio
0scar
2024-02-13
Add fixed view angle
0scar
2024-02-13
Add delta time to update function
0scar
2024-02-12
Add camera
0scar
2024-02-12
Add shader resource management
0scar
2024-02-12
Enable textures (?)
0scar
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