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#ifndef API_DAW_H
#define API_DAW_H

#ifdef __cplusplus
extern "C" {
#endif

#include <daw/types.h>
#include <daw/window.h>
#include <daw/platform.h>


/* Essential functions */
Instance* engine_init(const char* windowtitle, i32 windowWidth, i32 windowHeight,
                      const u32 flags,
                      const usize initial_memory);

i32 engine_run(Instance* p, StateType initial_state, void* state_arg);

void engine_stop(Instance* p);

/* Utility functions */
void engine_fps_max(Instance* p, u16 cap);

void render_set_zoom(f32 new_zoom);
void render_adjust_zoom(f32 diff);
void render_add_unit(RenderUnit* u);

/* move this */
void delay(uint64_t ms);

// file operations
usize f_get_sz(FILE* f);


#ifdef __cplusplus
}
#endif
#endif