diff options
Diffstat (limited to 'resources/shader.vertexshader')
| -rw-r--r-- | resources/shader.vertexshader | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/resources/shader.vertexshader b/resources/shader.vertexshader new file mode 100644 index 0000000..657053e --- /dev/null +++ b/resources/shader.vertexshader @@ -0,0 +1,17 @@ +#version 330 core + +// Input vertex data, different for all executions of this shader. +layout(location = 0) in vec3 vertexPosition_modelspace; +layout(location = 1) in vec3 vertexColor; + +uniform mat4 MVP; + +out vec3 fragmentcolor; + +void main() { + + gl_Position = MVP * vec4(vertexPosition_modelspace, 1); + // gl_Position.w = 1.0; + + fragmentcolor = vertexColor; +} |
