diff options
| author | 0scar <qgt268@alumni.ku.dk> | 2024-07-28 14:22:20 +0000 |
|---|---|---|
| committer | 0scar <qgt268@alumni.ku.dk> | 2024-07-28 14:22:20 +0000 |
| commit | f1b5a17da3c7434795ecdc28eca54c4539c6c578 (patch) | |
| tree | 5e295dbf8d6e6c59653a5a757a56f432fef2c1a5 /src/rendering | |
| parent | 31bdd3dcf04108b6b9a2e7e5ce8dbd33dab95688 (diff) | |
Use the render objects shader buffer size
Diffstat (limited to 'src/rendering')
| -rw-r--r-- | src/rendering/src/rendering.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rendering/src/rendering.c b/src/rendering/src/rendering.c index 02c0ab7..026bb0a 100644 --- a/src/rendering/src/rendering.c +++ b/src/rendering/src/rendering.c @@ -410,7 +410,7 @@ void render_present(Window* w) { // Draw the model ! // TODO: Use DrawElements and an index buffer! - gl->DrawArrays(GL_TRIANGLES, 0, 3*12); // Starting from vertex 0; 3 vertices total -> 1 triangle + gl->DrawArrays(GL_TRIANGLES, 0, o->buffer->size); // Starting from vertex 0; 3 vertices total -> 1 triangle for (usize i = 0; i < o->buffer_len; i++) { gl->DisableVertexAttribArray(i); |
