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| -rw-r--r-- | README.md | 11 |
1 files changed, 5 insertions, 6 deletions
@@ -1,10 +1,9 @@ Daw === -This branch contains the work of moving the engine to OpenGL, using GLFW & GLEW. +This branch contains the work of moving the engine to OpenGL, using GLFW & GLAD. -Major changes are made to the structure and will require changes to downstream -projects once done. +Everything is getting rewritten. --- @@ -15,12 +14,12 @@ project. Currently it supports a very limited set of features: -* IO handling using input layers -* Window creation & 2D rendering (using SDL2 at the moment) +* Layer based input handling, +* Window creation & 3D rendering, * Hot reloading * Resource handling * Memory handling -* UI (the input types are limited to buttons only at the moment) +* ~~UI~~ * Logging As well as a limited set of 2D grid-based game utilities: |
