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2025-03-21Fix setting wrong window resolutiononelin
The desired resolution is not necessary the actual resolution, so we need to poll for the scaling, which can also be different from monitor to monitor. But polling that stuff seems like a job for another day. See glfwSetWindowContentScaleCallback
2025-03-21Reset the camera before first iterationonelin
2025-03-21Memset 0 drawcallsonelin
2025-03-21Initialize memory as zeroonelin
2025-03-20Fix some warningsonelin
2025-03-19Resize to framesizeonelin
2025-03-16Fix some core warningsonelin
2025-03-16Enable some compilation flagsonelin
2025-03-16Fix dummy mistakeonelin
2025-03-15Use usec?onelin
2025-03-13A bit of cleanuponelin
2025-03-13Use 30 fps in debugging buildsonelin
2025-03-13Cleanup event sectiononelin
2025-03-13Use nanoseconds for time measurementsonelin
2025-03-13Cap the FPS to fps targetonelin
2025-03-13Use delta relative to delta-timeonelin
2025-03-12Get fps cap in looponelin
2025-03-12Move stat measures & printingonelin
2025-03-12Measure rendertimeonelin
2025-03-12Implement setting fps caponelin
2025-03-12Update sleep functiononelin
2025-03-11Measure time in milliseconds instead of secondsonelin
2024-08-25Print the engine version upon startup0scar
2024-03-03Measure frametime0scar
2024-03-02Show fps0scar
2024-03-02Fix compilation order0scar
2024-03-01Move get_file_sz0scar
2024-02-19Add texture loading0scar
2024-02-18Add direction to camera0scar
2024-02-18More reorganization0scar
2024-02-18Cleanup0scar
2024-02-18Add C++ header guard0scar
2024-02-13Fix FOV0scar
2024-02-13Show FPS for 1 sec0scar
Before we showed cumulative fps
2024-02-13Add delta time to update function0scar
2024-02-12Add camera0scar
2024-02-12Enable textures (?)0scar
2024-02-11Include model rendering in rendering functionality0scar
2024-02-11Purge UI0scar
2024-02-11Add RenderObject constructor0scar
2024-02-08Change state signatures0scar
2024-02-08Expose `delay`0scar
2024-02-08Fix state init measurement0scar
2024-02-06General cleanup0scar
2024-02-06Move refresh_input_ctx0scar
2024-02-06Fix hot reloading0scar
2024-02-06Make init fn vector independent0scar
2024-02-06Remove unused variables0scar
2024-02-06Fix hotreload inclusion0scar
2024-02-06Add threads (?)0scar