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daw
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A tiny game engine
O.Nelin
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core
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Commit message (
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Author
2025-03-21
Reset the camera before first iteration
onelin
2025-03-21
Memset 0 drawcalls
onelin
2025-03-21
Initialize memory as zero
onelin
2025-03-20
Fix some warnings
onelin
2025-03-19
Resize to framesize
onelin
2025-03-16
Fix some core warnings
onelin
2025-03-16
Enable some compilation flags
onelin
2025-03-16
Fix dummy mistake
onelin
2025-03-15
Use usec?
onelin
2025-03-13
A bit of cleanup
onelin
2025-03-13
Use 30 fps in debugging builds
onelin
2025-03-13
Cleanup event section
onelin
2025-03-13
Use nanoseconds for time measurements
onelin
2025-03-13
Cap the FPS to fps target
onelin
2025-03-13
Use delta relative to delta-time
onelin
2025-03-12
Get fps cap in loop
onelin
2025-03-12
Move stat measures & printing
onelin
2025-03-12
Measure rendertime
onelin
2025-03-12
Implement setting fps cap
onelin
2025-03-12
Update sleep function
onelin
2025-03-11
Measure time in milliseconds instead of seconds
onelin
2024-08-25
Print the engine version upon startup
0scar
2024-03-03
Measure frametime
0scar
2024-03-02
Show fps
0scar
2024-03-02
Fix compilation order
0scar
2024-03-01
Move get_file_sz
0scar
2024-02-19
Add texture loading
0scar
2024-02-18
Add direction to camera
0scar
2024-02-18
More reorganization
0scar
2024-02-18
Cleanup
0scar
2024-02-18
Add C++ header guard
0scar
2024-02-13
Fix FOV
0scar
2024-02-13
Show FPS for 1 sec
0scar
2024-02-13
Add delta time to update function
0scar
2024-02-12
Add camera
0scar
2024-02-12
Enable textures (?)
0scar
2024-02-11
Include model rendering in rendering functionality
0scar
2024-02-11
Purge UI
0scar
2024-02-11
Add RenderObject constructor
0scar
2024-02-08
Change state signatures
0scar
2024-02-08
Expose `delay`
0scar
2024-02-08
Fix state init measurement
0scar
2024-02-06
General cleanup
0scar
2024-02-06
Move refresh_input_ctx
0scar
2024-02-06
Fix hot reloading
0scar
2024-02-06
Make init fn vector independent
0scar
2024-02-06
Remove unused variables
0scar
2024-02-06
Fix hotreload inclusion
0scar
2024-02-06
Add threads (?)
0scar
2024-02-06
Fixup window handling & rendering
0scar
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