diff options
| author | onelin <oscar@nelin.dk> | 2025-11-29 22:32:38 +0000 |
|---|---|---|
| committer | onelin <oscar@nelin.dk> | 2025-12-18 21:14:16 +0000 |
| commit | f07532676f147f7cb3024871df3d7e664f390fed (patch) | |
| tree | 89ad0af496f1255a3701424b31687915f98a91b3 /src/resources.c | |
| parent | ddb2ff380de24824db70d49a40bfd78032612b77 (diff) | |
Use `compile_shader_f` instead of source-string version
Diffstat (limited to 'src/resources.c')
| -rw-r--r-- | src/resources.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources.c b/src/resources.c index 52adeae..fb77e5f 100644 --- a/src/resources.c +++ b/src/resources.c @@ -93,7 +93,7 @@ i32 resources_load(Resources *resources) { case Asset_shader: { ShaderType t = guess_shadertype_from_filename(resources->assets[i].shader.path); - const Shader s = compile_shader(resources->assets[i].shader.path, t); + const Shader s = compile_shader_f(resources->assets[i].shader.path, t); LOG("Compiled %s! (%s)", resources->assets[i].shader.path, ShaderType_str[t]); imm_shader[shader_len] = s; |
