| Age | Commit message (Collapse) | Author |
|
This will make it easier to break up the code into smaller chunks again
later.
One would think doing this seems fun to me at this point.
|
|
|
|
|
|
cglm go brr
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* Use `size` for the actual buffer size.
* Remove ghost code.
* Maybe properly copy the first shaderbuffer
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Albeit when compiled twice :)
|
|
|